After taking another day to rest and recuperate, and leaving only three days before Meredith arrives with her Duergar forces to cleanse the Gnolls from the Well of Demons and prove Lester inept in his ability to complete the task assigned by his master Asmodeus, the party explores more of the area known as the Proving and find the rest of the magical runic circles where they will need to place the four items to free the green dragon guardian. Additionally, they find the final challenge they must complete to obtain the magical bell.
Navigating pass horrific floor to ceiling pillars made up of wailing pallid entwined humanoid figures, the party finds the bell on an altar in the room furthest from the entrance. The pillars are anything but just grotesque decorations, and attempt to hinder and harm the party by utilizing abilities ranging from lashing out at anyone that comes close to blasting out magical energy. Additionally, several Babau and Barlaga demons materialize and try to stop the party. A fierce melee ensues with the combination of the Babau’s weakening gaze and Heat Metal spells severely hindering the damage output of Magnara and Gibbet. The demons seem to be resistant to most offensive magical and battle proves challenging indeed.
Eventually the party is able to vanquish the final demonic guardian and secure the bell, which they discover has the power to give the wielder’s allies accuracy in their attacks in exchange for inflicting pain on the wielder. Making their way back to the central chamber, the party works on a plan to face the guardian.