Tales from Elrond

Hall of Enforced Introspection

Following their short rest the group explores further and finds a small temple with an altar made of humanoid bones. On the altar is a book written in Infernal called the the “Book of Wrath Unveiled,” which appears to be a treatise on the Cult of Baphomet. Valyrian takes the book, in case they need it for reference later, and the group continues their exploration and extermination of the Gnolls in the Well of Demons.

Exploring the remaining tunnel branch from the entrance, the group encounters a trio of ghosts- a Dwarf Paladin of Pelor, a human Cleric of Kord and a Elven wizard. They question the party on their motives for being in the Well of Demons and tell them that they too were a group of adventurers that had braved the dangers of the Well only to be killed. Should the party prove to the ghosts that they are worthy, the ghosts will provide helpful information to navigate the upcoming dangers of the Well. The party is able demonstrate their martial and intellectual prowess enough to the satisfaction of the ghosts to tell them that they are entering a section of the Well called the Proving Grounds, an area where worshippers of the demon lord Baphomet competed in a series of challenges to prove their worth. In order to pass the Proving Grounds, the party must find four items: a book, a mask, a knife and a bell, and place these items in separate runic circles which will call forth a Green Dragon Guardian; the party has already found the Book. Wishing them luck, the ghosts fade away.

Proceeding to the north, the party finds their first challenge, an L-shaped room full of mirrored pillars. While navigating from one side of the room to the other, the group finds that the mirrors are magical traps- some drain life energy, some teleport from one side of the room to the other and stun and others trap people in a seemingly inescapable oubliette.

It’s hazardous progress to reach the other end of the room where a curtain blocks the view of the rest of the chamber and soon Gibbet finds that he is the only one remaining (not realizing the others are all trapped in the oubliette). Frustrated by the lack of something to fight, and the disappearance of his companions, Gibbet rushes through the curtain to find a brass altar with a wooden Minotaur mask flanked by giant Minotaur statues. Upon grabbing the mask, the statues transform into Minotaur skeletons and advance on Gibbet. Placing the mask on his head, Gibbet finds that his rage is intensified more so in his wounded state and he goes berserk, attacking the Minotaur skeletons in a frenzy. He actually makes quick work of the skeletons and notices a large hand-shaped impression on the altar that was originally covered by the mask. Desperate to find his comrades, Gibbet places his hand in the impression and transports everyone out of the oubliette back into the room. Unfortunately, this also reforms the Minotaur skeletons and these (and two others that Gibbet did not see in a different part of the chamber) attack the party.

What follows is a desperate battle where the party fights the Minotaur skeletons while dealing with the dangers of the magical mirrors. Lester is sent back to the oubliette another time and released by his companions only to have the Minotaur skeletons reform to battle again. Eventually the party flees from the room with the mask, too wounded and out of spells to continue the fight, but know they have to rest and return to save Lester and Takashi who were again transported to the oubliette.

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